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Feature #268

closed

W1: Import MetaHuman into Unreal Engine

Added by Malek chrifi alaoui about 1 month ago. Updated 14 days ago.

Status:
Closed
Priority:
Normal
Start date:
11/20/2025
Due date:
11/25/2025
% Done:

0%

Estimated time:
1:00 h

Description

Import the MetaHuman using Quixel Bridge and verify that all assets load correctly (skeleton, materials, textures).
Place the MetaHuman in the level and fix any missing files or shader compilation issues that may appear.

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